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In
the installation user encounters his own image in a real-time
projection. His
reflection is being attacked by a computer generated
character. The digital character is a kinetic monster, which
tries to overlap users reflections in the projection and take
it under it´s own control. When user moves and tries to
avoid the visual invasion, he is engaged in a struggle to keep
his own appearance in the projection. If the visual invasion
is succesfull, the scramble suit takes control of the user´s
image sucking and transforming it as part of itself. The user
is encouraged to engage himself into a physical dialogue with
his transformed counterpart and to attain his own image back.
Scramble suit transforms user´s reflection into a media
zombie, which remains wondering around the screen untill somebody
gives it an identity again.
The installation deals with the vulnerability of our self-representation,
which can be shattered in an instant by an outside force. The
installation encourages people to fight for their own image and
protect it from the cloning effect scramble suit does.
The origin of the name of the installation:
Scramble suit is the name of a three-dimensional, kinetic costume,
which is used to hide the identity of undercover narcotic agents
in Philip K. Dick´s novel A scanner darkly.
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Programming
: Sami Laakso
Computer
vision consultant : Perttu Hämäläinen
Production support:
AVEK
Arts Council of Finland
Helsinki
University of Technology/TML
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